Tagged: Games for Impact

What's next?

Shiri Blumenthal, an amazing art director (also, the creator of Venus of Willnedorf Game, 2013).
Joined me in creating the game Ode to the Dead Sea, Gear VR photography experience where you enjoy the beautiful nature as well as warned about it’s decay.

Our project will be available in the coming PrintScreen festival.

Ode to the Dead Sea

"Princessize" is getting noticed

I already posted about our game Princessize and how it got to be featured on Rock Paper Shotgun.

So, since than, other known and less known sources showed interest in this game.

The top of those – more than 100K viewers watched our game being played by CinnamonToastKen:

Thanks, Ken!

You can get it on Google.Play
Or try it on the web

Serious Game: Escape The Bus

bus
This is the most sensitive game I’ve been involved with.
This game was developed after a bus stabbing attack in Tel-Aviv [full story]
In this game we tried to give the player the experience of being on that bus, waiting for his turn while other people are getting hurt.
You get to play each of the people in the bus, one by one, seeing the story of the bus unfold, created by your own actions.
Even if we couldn’t add all the planned features, it still makes an interesting experiment of handling such a serious issue with a game.

Credits:
Shiri Blumenthal – Art, Game Design
Oren De-Panther Weizman – Programming, Game Design
Adler Ido – Programming, Game Design

Alon Kaplan – Background Music
Yarron Katz – SFX

Based on Daniel Refael’s idea

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