![](https://ido.wtf/wordpress/wp-content/uploads/2018/11/Untitled2-243x300.png)
Hey there, My name is Ido Adler. I’m a Game Developer residing in Israel. Lately developing with Godot. Interested in game design and making games that matter.
Feel free to contact me via facebook, or send me an email 🙂
Or if you are nearby: Let’s have coffee
My Projects:
Prickle (Current Project)
Phantom Beasts (2023)
DeepOptics (2018 – 2023)
DeepOptics is creating the next generation of smart lenses.
Here I’m developing technical demos and internal tools using Unity and Python.
Game Experiments (Always)
![Itch.io games](https://ido.wtf/wordpress/wp-content/uploads/2020/02/choices-1.png)
Small size game projects to test ideas I find interesting or funny. Published on itch.io.
TodoBot (2018)
This Hebrew ChatBot Assistant App for kids was made for MindCet. programmed by: Levi Maor and Adler Ido.
Ode to the Dead Sea (2017)
VR story experience of the dead-sea ecological state.
Art: Shiri Blumethal.
Programming: Ido Adler.
Ensō (2016)
Enso, the unique 3-matching game, was developed in Planet Of the Apps. Sadly was discontinued.
Art: Alex Hudiakov.
Unity Programming: Ido Adler.
PrincesSize (2015)
![](https://ido.wtf/wordpress/wp-content/uploads/2020/02/princessize.png)
Cut your own tangram puzzle in this macabre take on the original story of Grimm’s Cinderella.
Made in Public Domain Game Jam 2015.
Art: Ohad Reshef and Shir Hadar Oz
Unity3D programming: Ido Adler.
Special thanks: Alon Lipelis.
Sky Wars (2014)
This mobile MMO from 7 Elements Studio was discontinued. It was my first big game project working with a talented group of Unity programmers.