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Dioda game – Corona update

Corona

Dioda game – Corona update

Game process updates! Sadly our work on Dioda – card collection platformer game (new name) have been delayed for the time of the coronavirus quarantine. But I also didn’t update for a while longer, so let’s dive into to the updates business: Game updates Since my last update, I teamed up with Ohad Reshef, an […]

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My Google Play purchases by year

Review

My Google Play purchases by year

my-expenses

My yearly expenses on Google Play:2012: 1$, Draw something2013: 2$, plague inc , Temple run2014: 1$, Phone story2015: 1$, Lifeline2016: 400$main expenses: hearthstone, pokemon go, clash royaleminor expenses: twofold inc, pocket mortys, card wars adeventrue time, reigns, grow castle, star wars heroes2017: 250$main expenses: deep town, goddess primal chaosminor expenses: dandy dungeon, card crawl, gungun […]

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RoboJump – My chosen game project!

Game Design

RoboJump – My chosen game project!

As you might remember, I challenged myself during the year of 2019 to choose a game project to start working on during 2020. Well, the deadline arrive, and so I’ve made my choice: My 2020 Goal is to make RoboJump – the card-platform game, come to life. My 2020 project – RoboJump RoboJump? Yes, RoboJump!From […]

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Considering a path: Honest experience

Game Design

Considering a path: Honest experience

authentic writing

I have a dream to design a game in which I tell my life story. Simple and authentic autobiography piece. In a way, this is my number one priority, it fits quite nicely with my game design goals, but I feel that it’s a difficult path to follow, and not sure if I’ll follow it […]

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