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Ludum Dare 50 – Chicken Dinner

2D

Ludum Dare 50 – Chicken Dinner

We made a small game for Ludum Dare #50 The theme was: “delay the inevitable”, so don’t expect to win 🙂For the first time I’m trying to use Godot game engine instead of Unity.This was a fun experience, Godot defaults are much better for a 2D pixel art game than Unity’s, and even that I […]

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