I found a paper from 2016 where I asked myself what do I want to achieve via game development. Those are the answers I wrote:
- Tell a personal story
- Teach something new
- Make people doubt
- Experiments
- Make the world a better place (promote peace and understanding)
- Connect people
Those are good goals. But if I’m honest, I’m not sure I’m fully following them. Actually I follow the “Experiments” part, and sometimes I might make people think.
I realize that changing others is a tough challenge to choose.
But telling honest, authentic, personal stories, that’s something I can do, and should do.
Also, I always wanted to have a game company called PillowByte, I even kind of designed a logo/pillow-byte-person for the company:
Branding is hard. For the moment I will keep using my name as my brand. But one day, when I actually have a commercial game of my own, perhaps it will return. Reclaiming terms is fun to do.