ido.wtf Wings That Fly

Goodbye to my latest project: Phantom Beasts

Games

Goodbye to my latest project: Phantom Beasts

phantom beasts

Let me share with you the story of Phantom Beasts – RedemptionAn impressive 2.5D platformer shooter with beasts that provide special abilities, that is currently paused. After my card-platformer-game was deserted due to covid situation, I found a new opportunity.For the last year I was involved the the project Phantom Beast. I am proud to […]

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Ludum Dare 50 – Chicken Dinner

2D

Ludum Dare 50 – Chicken Dinner

We made a small game for Ludum Dare #50 The theme was: “delay the inevitable”, so don’t expect to win 馃檪For the first time I’m trying to use Godot game engine instead of Unity.This was a fun experience, Godot defaults are much better for a 2D pixel art game than Unity’s, and even that I […]

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Game Jam Plus 2020 is Coming to Israel

Game Jam

Game Jam Plus 2020 is Coming to Israel

GameJam+ is a Game Jam that sets the focus on marketing your game. , The first stage will take place on October-9 until October-11. Game Jam+ is a collaborative, non-profit movement promoting entrepreneurship in the creative economy industry. This game development event aims to transform games into business.In this fifth edition in 2020, we expect […]

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1 Hour Game Jam – Unlimited Ducks

3D

1 Hour Game Jam – Unlimited Ducks

I made another game in one hour, after a long break: Duxplosion. The subject this time: Unlimited Ducks. Se we made a hunter game.Made together with my cousin Shahar Eldar, and my friend Ohad Reshef. DUXPLOSION by Ido Adler It was fun getting my hands dirty again after a while, hope many will follow. Read […]

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Dioda game – Corona update

Corona

Dioda game – Corona update

Game process updates! Sadly our work on Dioda – card collection platformer game (new name) have been delayed for the time of the coronavirus quarantine. But I also didn’t update for a while longer, so let’s dive into to the updates business: Game updates Since my last update, I teamed up with Ohad Reshef, an […]

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